GTA VI / NEWS

GTA 6 weather: hurricanes, local storms and lingering puddles

Developers describe local rain, lingering puddles and severe storms, using a weather system reworked from Red Dead Redemption 2.

Vice City 11 · © Rockstar Games · Context image; not evidence of the described mechanic.

GTA 6 will feature tropical storms and hurricanes, according to Game Informer’s September 29 developer interview. The details concern Leonida, the fictional state where the game takes place. They describe varied weather conditions beyond a simple switch between sunshine and rain. The checked information does not explain how often severe storms occur.[1]

Rain does not have to cover the whole map

Rain can be localised. Players may see a shower in the distance while their own position stays dry. That differs from weather changing everywhere at once. The developer interview also describes changing cloud formations, so the skies above Leonida are not restricted to a single fixed appearance throughout the reported weather conditions.[1]

Puddles remain after the rain

The report says showers leave puddles and wet surfaces behind, rather than those traces disappearing immediately when rain ends. Suitable lighting can also produce rainbows. These are initially details about how the environment is rendered. They do not by themselves establish effects such as a longer braking distance on a wet road.[1]

Reworked weather and wind effects

On September 30, GamesRadar reports Owen Shepherd’s explanation that Rockstar reworked the weather system from Red Dead Redemption 2. It also describes wind affecting hair and water, alongside air currents. Rules for individual missions remain unspecified. Our weather entries collect the specific statements and distinguish those unanswered gameplay questions from the effects already reported.[2]

Sources (2)
  1. Game Informer ↗ · Reported
  2. GamesRadar+ ↗ · Reported

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